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GPUDevice
No documentation available
- createBindGroup
- createBindGroupLayout
- createBuffer
- createCommandEncoder
- createComputePipeline
- createComputePipelineAsync
- createPipelineLayout
- createQuerySet
- createRenderBundleEncoder
- createRenderPipeline
- createRenderPipelineAsync
- createSampler
- createShaderModule
- createTexture
- destroy
- features
- label
- limits
- lost
- popErrorScope
- pushErrorScope
- queue
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GPUInternalError
No documentation available
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GPUOutOfMemoryError
No documentation available
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GPURenderPassEncoder
No documentation available
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GPUSupportedLimits
No documentation available
- maxBindGroups
- maxBindingsPerBindGroup
- maxBufferSize
- maxColorAttachmentBytesPerSample
- maxColorAttachments
- maxComputeInvocationsPerWorkgroup
- maxComputeWorkgroupSizeX
- maxComputeWorkgroupSizeY
- maxComputeWorkgroupSizeZ
- maxComputeWorkgroupStorageSize
- maxComputeWorkgroupsPerDimension
- maxDynamicStorageBuffersPerPipelineLayout
- maxDynamicUniformBuffersPerPipelineLayout
- maxInterStageShaderComponents
- maxSampledTexturesPerShaderStage
- maxSamplersPerShaderStage
- maxStorageBufferBindingSize
- maxStorageBuffersPerShaderStage
- maxStorageTexturesPerShaderStage
- maxTextureArrayLayers
- maxTextureDimension1D
- maxTextureDimension2D
- maxTextureDimension3D
- maxUniformBufferBindingSize
- maxUniformBuffersPerShaderStage
- maxVertexAttributes
- maxVertexBufferArrayStride
- maxVertexBuffers
- minStorageBufferOffsetAlignment
- minUniformBufferOffsetAlignment
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GPUTexture
No documentation available
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GPUTextureUsage
No documentation available
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GPUValidationError
No documentation available