method Script.prototype.createCachedData
Usage in Deno
import { Script } from "node:vm";
Script.prototype.createCachedData(): Buffer
Creates a code cache that can be used with the Script
constructor's cachedData
option. Returns a Buffer
. This method may be called at any
time and any number of times.
The code cache of the Script
doesn't contain any JavaScript observable
states. The code cache is safe to be saved along side the script source and
used to construct new Script
instances multiple times.
Functions in the Script
source can be marked as lazily compiled and they are
not compiled at construction of the Script
. These functions are going to be
compiled when they are invoked the first time. The code cache serializes the
metadata that V8 currently knows about the Script
that it can use to speed up
future compilations.
const script = new vm.Script(` function add(a, b) { return a + b; } const x = add(1, 2); `); const cacheWithoutAdd = script.createCachedData(); // In `cacheWithoutAdd` the function `add()` is marked for full compilation // upon invocation. script.runInThisContext(); const cacheWithAdd = script.createCachedData(); // `cacheWithAdd` contains fully compiled function `add()`.
Buffer