function getAsset
Usage in Deno
import { getAsset } from "node:sea";
getAsset(key: AssetKey): ArrayBuffer
<div class="alert alert-warning"><div><svg xmlns="http://www.w3.org/2000/svg" width="14" height="14"
viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
<path stroke="none" d="M0 0h24v24H0z" fill="none" />
<path d="M12 9v4" />
<path
d="M10.363 3.591l-8.106 13.534a1.914 1.914 0 0 0 1.636 2.871h16.214a1.914 1.914 0 0 0 1.636 -2.87l-8.106 -13.536a1.914 1.914 0 0 0 -3.274 0z" />
<path d="M12 16h.01" />
</svg>
Deno compatibility</div><div><p>
This symbol is not supported.</p>
</div></div>
This method can be used to retrieve the assets configured to be bundled into the single-executable application at build time. An error is thrown when no matching asset can be found.
key: AssetKey
ArrayBuffer
getAsset(key: AssetKey,encoding: string,): string
<div class="alert alert-warning"><div><svg xmlns="http://www.w3.org/2000/svg" width="14" height="14"
viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"
stroke-linecap="round" stroke-linejoin="round">
<path stroke="none" d="M0 0h24v24H0z" fill="none" />
<path d="M12 9v4" />
<path
d="M10.363 3.591l-8.106 13.534a1.914 1.914 0 0 0 1.636 2.871h16.214a1.914 1.914 0 0 0 1.636 -2.87l-8.106 -13.536a1.914 1.914 0 0 0 -3.274 0z" />
<path d="M12 16h.01" />
</svg>
Deno compatibility</div><div><p>
This symbol is not supported.</p>
</div></div>
key: AssetKey
string