Usage in Deno
import { type Http2Session } from "node:http2";
alpnProtocol: string | undefined
Value will be undefined
if the Http2Session
is not yet connected to a
socket, h2c
if the Http2Session
is not connected to a TLSSocket
, or
will return the value of the connected TLSSocket
's own alpnProtocol
property.
closed: boolean
Will be true
if this Http2Session
instance has been closed, otherwise false
.
connecting: boolean
Will be true
if this Http2Session
instance is still connecting, will be set
to false
before emitting connect
event and/or calling the http2.connect
callback.
destroyed: boolean
Will be true
if this Http2Session
instance has been destroyed and must no
longer be used, otherwise false
.
encrypted: boolean | undefined
Value is undefined
if the Http2Session
session socket has not yet been
connected, true
if the Http2Session
is connected with a TLSSocket
,
and false
if the Http2Session
is connected to any other kind of socket
or stream.
localSettings: Settings
A prototype-less object describing the current local settings of this Http2Session
.
The local settings are local to thisHttp2Session
instance.
originSet: string[] | undefined
If the Http2Session
is connected to a TLSSocket
, the originSet
property
will return an Array
of origins for which the Http2Session
may be
considered authoritative.
The originSet
property is only available when using a secure TLS connection.
pendingSettingsAck: boolean
Indicates whether the Http2Session
is currently waiting for acknowledgment of
a sent SETTINGS
frame. Will be true
after calling the http2session.settings()
method.
Will be false
once all sent SETTINGS
frames have been acknowledged.
remoteSettings: Settings
A prototype-less object describing the current remote settings of thisHttp2Session
.
The remote settings are set by the connected HTTP/2 peer.
socket: net.Socket | tls.TLSSocket
Returns a Proxy
object that acts as a net.Socket
(or tls.TLSSocket
) but
limits available methods to ones safe to use with HTTP/2.
destroy
, emit
, end
, pause
, read
, resume
, and write
will throw
an error with code ERR_HTTP2_NO_SOCKET_MANIPULATION
. See Http2Session and Sockets
for more information.
setTimeout
method will be called on this Http2Session
.
All other interactions will be routed directly to the socket.
state: SessionState
Provides miscellaneous information about the current state of theHttp2Session
.
An object describing the current status of this Http2Session
.
type: number
The http2session.type
will be equal to http2.constants.NGHTTP2_SESSION_SERVER
if this Http2Session
instance is a
server, and http2.constants.NGHTTP2_SESSION_CLIENT
if the instance is a
client.
close(callback?: () => void): void
Gracefully closes the Http2Session
, allowing any existing streams to
complete on their own and preventing new Http2Stream
instances from being
created. Once closed, http2session.destroy()
might be called if there
are no open Http2Stream
instances.
If specified, the callback
function is registered as a handler for the'close'
event.
destroy(error?: Error,code?: number,): void
Immediately terminates the Http2Session
and the associated net.Socket
or tls.TLSSocket
.
Once destroyed, the Http2Session
will emit the 'close'
event. If error
is not undefined, an 'error'
event will be emitted immediately before the 'close'
event.
If there are any remaining open Http2Streams
associated with the Http2Session
, those will also be destroyed.
goaway(code?: number,lastStreamID?: number,opaqueData?: ArrayBufferView,): void
Transmits a GOAWAY
frame to the connected peer without shutting down theHttp2Session
.
ping(callback: (err: Error | null,duration: number,payload: Buffer,) => void): boolean
Sends a PING
frame to the connected HTTP/2 peer. A callback
function must
be provided. The method will return true
if the PING
was sent, false
otherwise.
The maximum number of outstanding (unacknowledged) pings is determined by the maxOutstandingPings
configuration option. The default maximum is 10.
If provided, the payload
must be a Buffer
, TypedArray
, or DataView
containing 8 bytes of data that will be transmitted with the PING
and
returned with the ping acknowledgment.
The callback will be invoked with three arguments: an error argument that will
be null
if the PING
was successfully acknowledged, a duration
argument
that reports the number of milliseconds elapsed since the ping was sent and the
acknowledgment was received, and a Buffer
containing the 8-byte PING
payload.
session.ping(Buffer.from('abcdefgh'), (err, duration, payload) => { if (!err) { console.log(`Ping acknowledged in ${duration} milliseconds`); console.log(`With payload '${payload.toString()}'`); } });
If the payload
argument is not specified, the default payload will be the
64-bit timestamp (little endian) marking the start of the PING
duration.
ping(payload: ArrayBufferView,callback: (err: Error | null,duration: number,payload: Buffer,) => void,): boolean
ref(): void
Calls ref()
on this Http2Session
instance's underlying net.Socket
.
setLocalWindowSize(windowSize: number): void
Sets the local endpoint's window size.
The windowSize
is the total window size to set, not
the delta.
import http2 from 'node:http2'; const server = http2.createServer(); const expectedWindowSize = 2 ** 20; server.on('connect', (session) => { // Set local window size to be 2 ** 20 session.setLocalWindowSize(expectedWindowSize); });
setTimeout(msecs: number,callback?: () => void,): void
Used to set a callback function that is called when there is no activity on
the Http2Session
after msecs
milliseconds. The given callback
is
registered as a listener on the 'timeout'
event.
Updates the current local settings for this Http2Session
and sends a new SETTINGS
frame to the connected HTTP/2 peer.
Once called, the http2session.pendingSettingsAck
property will be true
while the session is waiting for the remote peer to acknowledge the new
settings.
The new settings will not become effective until the SETTINGS
acknowledgment
is received and the 'localSettings'
event is emitted. It is possible to send
multiple SETTINGS
frames while acknowledgment is still pending.
unref(): void
Calls unref()
on this Http2Session
instance's underlying net.Socket
.
addListener(event: "close",listener: () => void,): this
addListener(event: "error",listener: (err: Error) => void,): this
addListener(event: "frameError",listener: (frameType: number,errorCode: number,streamID: number,) => void,): this
addListener(event: "goaway",listener: (errorCode: number,lastStreamID: number,opaqueData?: Buffer,) => void,): this
addListener(event: "localSettings",listener: (settings: Settings) => void,): this
addListener(event: "ping",listener: () => void,): this
addListener(event: "remoteSettings",listener: (settings: Settings) => void,): this
addListener(event: "timeout",listener: () => void,): this
addListener(event: string | symbol,listener: (...args: any[]) => void,): this
emit(event: "close"): boolean
emit(event: "error",err: Error,): boolean
emit(event: "frameError",frameType: number,errorCode: number,streamID: number,): boolean
emit(event: "goaway",errorCode: number,lastStreamID: number,opaqueData?: Buffer,): boolean
emit(event: "ping"): boolean
emit(event: "timeout"): boolean
emit(event: string | symbol,...args: any[],): boolean
on(event: "close",listener: () => void,): this
on(event: "error",listener: (err: Error) => void,): this
on(event: "frameError",listener: (frameType: number,errorCode: number,streamID: number,) => void,): this
on(event: "goaway",listener: (errorCode: number,lastStreamID: number,opaqueData?: Buffer,) => void,): this
on(event: "ping",listener: () => void,): this
on(event: "timeout",listener: () => void,): this
on(event: string | symbol,listener: (...args: any[]) => void,): this
once(event: "close",listener: () => void,): this
once(event: "error",listener: (err: Error) => void,): this
once(event: "frameError",listener: (frameType: number,errorCode: number,streamID: number,) => void,): this
once(event: "goaway",listener: (errorCode: number,lastStreamID: number,opaqueData?: Buffer,) => void,): this
once(event: "ping",listener: () => void,): this
once(event: "timeout",listener: () => void,): this
once(event: string | symbol,listener: (...args: any[]) => void,): this
prependListener(event: "close",listener: () => void,): this
prependListener(event: "error",listener: (err: Error) => void,): this
prependListener(event: "frameError",listener: (frameType: number,errorCode: number,streamID: number,) => void,): this
prependListener(event: "goaway",listener: (errorCode: number,lastStreamID: number,opaqueData?: Buffer,) => void,): this
prependListener(event: "localSettings",listener: (settings: Settings) => void,): this
prependListener(event: "ping",listener: () => void,): this
prependListener(event: "remoteSettings",listener: (settings: Settings) => void,): this
prependListener(event: "timeout",listener: () => void,): this
prependListener(event: string | symbol,listener: (...args: any[]) => void,): this
prependOnceListener(event: "close",listener: () => void,): this
prependOnceListener(event: "error",listener: (err: Error) => void,): this
prependOnceListener(event: "frameError",listener: (frameType: number,errorCode: number,streamID: number,) => void,): this
prependOnceListener(event: "goaway",listener: (errorCode: number,lastStreamID: number,opaqueData?: Buffer,) => void,): this
prependOnceListener(event: "localSettings",listener: (settings: Settings) => void,): this
prependOnceListener(event: "ping",listener: () => void,): this
prependOnceListener(event: "remoteSettings",listener: (settings: Settings) => void,): this
prependOnceListener(event: "timeout",listener: () => void,): this
prependOnceListener(event: string | symbol,listener: (...args: any[]) => void,): this