function execSync
Usage in Deno
import { execSync } from "node:child_process";
execSync(command: string): Buffer
The child_process.execSync()
method is generally identical to exec with the exception that the method will not return
until the child process has fully closed. When a timeout has been encountered
and killSignal
is sent, the method won't return until the process has
completely exited. If the child process intercepts and handles the SIGTERM
signal and doesn't exit, the parent process will wait until the child process
has exited.
If the process times out or has a non-zero exit code, this method will throw.
The Error
object will contain the entire result from spawnSync.
Never pass unsanitized user input to this function. Any input containing shell metacharacters may be used to trigger arbitrary command execution.
Buffer
The stdout from the command.
execSync(command: string,options: ExecSyncOptionsWithStringEncoding,): string
options: ExecSyncOptionsWithStringEncoding
string
execSync(command: string,options: ExecSyncOptionsWithBufferEncoding,): Buffer
options: ExecSyncOptionsWithBufferEncoding
Buffer
execSync(command: string,options?: ExecSyncOptions,): string | Buffer
optional
options: ExecSyncOptions
string | Buffer